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Description
Apologies to anyone who knows about plough mechanisms if I have not got this quite right - but I hope that I have captured the feel of a medieval plough even if all of the bits are not in quite the right place! Modelled in Zbrush, UVs created and then exported to Substance Painter as an FBX file (with smoothed normals). I used a mix of procedural textures and hand painting to get the final effect. You are free to use this model in any way
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- Source creator
- Andy Woodhead
- Source license
- CC Attribution
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