Description
One of the first 3D pieces I've ever done from modeling to texturing and presentation. It was part of a "Introduction to Maya" crashcourse at my university in the UK. The assignment brief was to create a low poly, semi-realistic looking vehicle with a post-apocalyptic theme. I instantly thought of something in the Max Max universe and also something that would incorporate flamethrowers. Retrospectivley looking nowm there's so many faults I find with this model, but it's honestly one of my favorites, probably because it was the first time I've actually gone through the pipeline from start to finish.
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Model source and downloads
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- Source creator
- Thomas Andy Butnariu
- Source license
- CC Attribution
Makes
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