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Description
Low poly game model - inside of a game engine can be textured 90% with one 1K 32 bits tga texture diffuse&specular, plus several other miniature textures for decals and normal maps. AO is kind of redundant although is used here. My portfolio & other images of this model: https://www.artstation.com/artwork/2xbLwa
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- Source creator
- Vladi
- Source license
- CC Attribution
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