Simon Splash
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Description

My brother's eye scanned with Agisoft Photoscan. Mesh have been generated from the dense point cloud with Unity3D using vertex shader. [gif showing workflow](http://i.imgur.com/rqgUIjF.gif)

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Source creator
Leon Denise
Source license
CC Attribution-NonCommercial
Archived copies are shared under the license shown.
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Simon Splash

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Category

other

License

CC-BY-NC

Published

10/25/2026

Availability

free on Sketchfab