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Description
This is my first high-polyish vehicle, and I went with a stylized look. Car was first modeled in Blender, then partly textured in Substance, the rest utilizes mesh materials. Credit is not required, but very appreciated. * Carbon Fiber 2048x2048 = basecolor, metallic, roughness, normal. * Intercooler 2048x2048 = normal. * Lights 2048x2048 = basecolor, normal. * Wheel 2048x2048 = basecolor, metallic, roughness, normal. If you'd like to support my work, you can donate here: https://ko-fi.com/wallon
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- Source creator
- wallon
- Source license
- CC Attribution
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