SilCelShade: BOTW inspired cel shader library
Click to view full size
Preview 1
Preview 2

Description

this is a BOTW inspired cel shader library. it is based on the work done here: https://opengameart.org/content/breath-of-the-wild-shaders-in-blender (https://opengameart.org/content/breath-of-the-wild-shaders-in-blender) [CC0] ## features ## - expanded and adapted cel/toon shaders from a combination of basic nodes - shaders are real time and plug and play (you can just append the node groups) - comes with three modular cel shaders, the recommended setup is to mix and combine them (see the center model) - provides fine grained tuning controls on the effect

From OpenGameArt

Model source and downloads

This page preserves searchable metadata and attribution. Use OpenGameArt for the current files and source details.

Source creator
skskasa
Source license
CC-BY-SA 4.0
Archived copies are shared under the license shown.
View/download on OpenGameArt

Makes

See how others have printed this model

Comments

Share your thoughts and ask questions

Sign in to join the conversation

Sign In

SilCelShade: BOTW inspired cel shader library

From OpenGameArt
Likes
0
Views
0
Remixes
0

Category

art

License

CC-BY-SA

Published

8/28/2026

Availability

free on OpenGameArt