Procedural Wall Shader
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Description

Wall with a procedural shader on it that allows you to peel away plaster using vertex colors. Plaster tends to stick between the cracks. Does require baking to turn into a glTF asset.

From OpenGameArt

Model source and downloads

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Source creator
pjhanzlik
Source license
CC0
Archived copies are shared under the license shown.
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Procedural Wall Shader

From OpenGameArt
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Category

art

License

CC0

Published

8/28/2026

Availability

free on OpenGameArt