


Description
Pack of 2 modular characters(male and female) that I made for my game. They are all in range 2-3k tris and textures 512x512 - 1024x1024 png. They are rigged and have various animations(around 45 animation each). Each are packed in separate blend files. ~Update: IK rig for animating modular rpg characters: - Each file contains various IK animations that need to be baked to base skeleton(with out control bones). - Not all animation are acurate, because I did modification of rig several time but they can be useful as a start point for new animations. - There are various weapon objects(on diferent layers) that are attached to weapon sockets, that can be hiden/unhiden to help with better posing. - Blender version that I used to model and animate those is 2.79b Skeleton layers: - base skeleton(bones that need to be selected when baking FK animations): - layer 1 = base skeleton upper body - layer 17 = base skeleton lower body - layer 16 = base skeleton weapon socket bones - control bones(deselect those when baking FK animations): - layer 2 = control bones upper body - layer 18 = control bones lower body - layer 32 = help bones feet Hope you find them useful ;)
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- Source creator
- System G6
- Source license
- CC0
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