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I created some isometric render resources for rendering into 2d isometric graphics with blender cylces. It contains various assets, stone and marble bricks, plates, wooden elements, moss, rocks / rock formations, rock walls and a special snow shader / node group. Also included are 5 CC0 HDRIs. the rock walls are a bit tricky, using real displacement - including "black hidden walls" for the flare game. You need to update these "black walls" when changing the geometry of the rock walls or the displacement. Also changing geometry can create visible seams in these elements. Textures are seperated (not packed into blend) for easy editing.
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Model source and downloads
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- Source creator
- rubberduck
- Source license
- CC0
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