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Human male bust that can be used as a base mesh for 3D modelling, sculpting, measurements when 3D modelling helmets or accesories for male characters. This can also be used as a prop in your 3D scenes. I usually import this 3D base model into Zbrush to begin my helmet projects. The .blend file has the bust model + 2 materials, one with 2048x2048 textures and the other with 4096x4096 textures, which are all packed into the file. Im also including a .obj file to be able to use in other 3D applications. Enjoy. Technical info: Polygons: 7,782 Vertices: 7,776 Triangles: 15,548 Polygonal Quads Only Includes: Textures Materials Non-overlapping Unwrapped UVs General info: -> 1:1 Real-World Scale: Modeled to accurate human proportions, ensuring your helmets, glasses, headsets, or jewelry fit perfectly every time. -> 100% Polygonal Quads ONLY: Features a clean, professional mesh with no triangles or N-gons. This makes it ideal for subdivision, sculpting, or effortless integration into any character pipeline. -> Dual Resolution Textures: To suit your specific needs, this package includes two separate material setups:4K (4096x4096) Texture Set: For high-end cinematic renders and close-up detail.2K (2048x2048) Texture Set: For efficient performance in real-time engines and background scenes. Texture set: Base Color Ambient Occlusion Metallic Roughness Normal Map (OpenGL)
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- Source creator
- NicoCoco
- Source license
- CC-BY-SA 4.0
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