Generic Anime Face
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Description

I studied some facial topology and simplified my terrible rigging & stuff into something simple for the community. And Zero Attribution too! I like Zero Attribution stuff! She uses mostly shapekeys for expression except for the eyes, which are a combination of rigging and the shrinkwrap modifier. The shapekeys will cause a bit of jiggling on the back of the head. Be sure to share a link with what you use it for, we'd all like to see!

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Source creator
Barely_Banquo
Source license
CC0
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Generic Anime Face

From OpenGameArt
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Category

art

License

CC0

Published

8/29/2026

Availability

free on OpenGameArt