Description
one of a few attempts to make a female base-mesh for menus in my game. medium poly-count; meant to be dressed (that is, not to be used as-is). releasing in the hope that people can improve it and repost. Also hoping someone can make a male version in the same style, or dress the model in some kind of uniform (like preview 2, not included). uses an altered rigify meta-rig, but without position locks on the collars, shoulders and thighs to allow for female / male conversion. any feedback / suggestions would be appreciated! all textures are open source and not included in the FBX file. try to use the blender file, if possible; export doesn't include eye-balls or -lids, nor bone constraints.
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- Source creator
- MNDV.ecb
- Source license
- OGA-BY 3.0
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