


Description
Rework of asset found here APC (https://opengameart.org/content/apc) I didn't create the mesh. The original modeler is Daniel Wray. I liked the model, and wanted to try to use it in a little project. To do it, I needed the vehicle textured. So that's what I did: Grouped the meshes into it's moving parts. UV mapped to model Created the diffuse and normal map Most textures came from OpenGameArt: Camouflage (https://opengameart.org/content/camouflage), by Skorpio (https://opengameart.org/users/skorpio) Unnamed texture pack (https://opengameart.org/content/unnamed-texture-pack), by Unnamed (https://opengameart.org/users/unnamed) RC Car Model (https://opengameart.org/content/rc-car-model), by brightretro (https://opengameart.org/users/brightretro) (Tire textures) Muscle Car 3D Model (https://opengameart.org/content/muscle-car-3d-model), by brightretro (wheel rim) Sci-fi environment pack (https://opengameart.org/content/sci-fi-environment-pack), by Irondust (https://opengameart.org/users/irondust) (Side tanks) Maybe someone else finds the textured model useful. So, here it is. If you use it, check original creator usage requests. Thanks to original creators.
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- Source creator
- pflat
- Source license
- CC-BY-SA 3.0
Makes
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