








Description
6 unique houses to fill some space, textures ya can use and reuse for your own creation, i split it into 4 parts and ya gon have to reapply prop trim textures and surface dirt to the blend file, should be easy if ya have node wrangler enabled (ctrl+shift+t on the principled bsdf and look for the textures) but if not then manually drag and drop them down to the shader work space theres a custom shader that separates BRGBW values of vertex color, ya can do painting stuff in the sculpt mode, its for terrains and all that masking stuff this is a free part of an asset i made, full stuff is on https://loafbrr.itch.io/medieval-fantasy-set (https://loafbrr.itch.io/medieval-fantasy-set)
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Model source and downloads
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- Source creator
- loafbrr_1
- Source license
- CC0
Makes
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