




Description
3D dungeon debris - skull and bones Included is the blend file, as well as obj exports of each piece. The bone is derived from: (It is modified, mostly scale, rotation and UVs.) https://opengameart.org/content/poorly-made-bone (https://opengameart.org/content/poorly-made-bone) The skull is derived from: (It has been modified into a low polly version, the origional has a lot more pollygons, detail and is of much higher quality.) https://opengameart.org/content/human-skull-0 (https://opengameart.org/content/human-skull-0) The other parts are from: https://opengameart.org/content/skeleton-with-rig (https://opengameart.org/content/skeleton-with-rig) The textures were extracted from: (They have been modified. The skull as well as the bone uses them.) https://opengameart.org/content/human-skull-0 (https://opengameart.org/content/human-skull-0) Preview image 1: *The floor is not included, however the texture used is a modified form of: https://opengameart.org/content/medivel-stone-floor (https://opengameart.org/content/medivel-stone-floor) Preview image 2: Blender 2.79b
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- Source creator
- Paul Wortmann
- Source license
- CC0
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