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This is a collection of 32 low-poly models of common objects which I have made with Blender. The models are hand-crafted and manually optimized for low vertex and polygon count, they were made as an exercise to make simple shapes from scratch without retopology and can serve as models in "low poly" games, as testing models or be a basis for more complex models. No existing "brands" are depicted, everything is 100% public domain. All model faces are triangles (and correctly oriented of course). Selected edges are marked as sharp so that the models have normals and edges also have the cease property set so that you can use the Blender's subdivision modifier to automatically get smoother, higher-poly models. The models are also in relative scale to each other. The models do NOT have textures, materials, UV maps, rigs, moving parts or animations.
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Model source and downloads
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- Source creator
- Drummyfish
- Source license
- CC0
Tags
Makes
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